We have just learned that Legendary Entertainment is currently in development on a reboot of the popular science fiction television series, Lost in Space.
Feature writers Matt Sazama and Burk Sharpless, who penned Dracula Untold, which opens tonight, have signed on to write the adaptation. The two will executive produce with Kevin Burns of Synthesis Entertainment, who holds the rights to the original series though Space Prods. Inc, which he exclusively manages and represents. At Legendary TV, the project is being overseen by EVP Peter Johnson. Interestingly, Legend is the same company that recently bought both Nerdist Industries and Geek & Sundry.
The original series about a family on a deep space exploration mission first aired in 1965 on CBS Television, and starred Guy Williams and June Lockhart. Produced by 20th Century Fox Television, the first season tried to be very serious and epic, but when the show format went to color the next year, the tone shifted to being less dark and, eventually, ludicrously comical. It launched the career of Billy Mumy, who went on to play Lenier on Babylon 5 among his prodigious list of other credits, and was the first really visible outing for composer John Williams, who went on to become one of the film industry’s most sought-after composers.
Legendary has been trying to get this project into production for more than fifteen years. There was going to be a movie for television, brought up short by the death of Jonathan Harris (“Dr. Smith”) in 2002. There was a pilot done by Warner Bros. in 2003-2004, but it didn’t make it to series. The only Lost in Space we’ve seen since the original series cancellation was 1998’s theatrical release.
There are stages a television show goes through before it hits the screen. This is the first one: development. What it means is that they’re working out story arcs, character development and writing a few sample scripts to see if they can make it work from a story standpoint. The fact that Legendary is doing this at all means that they believe that they may have cleared the way for getting this project into production at some point. Given the project’s history, it’s far from a given that we will actually see this come to fruition, but now there’s hope.
Good luck, guys.
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